Turn-based 2 players

Backgammon

Roll two dice, race your checkers home, and bear them off before the other side does.

A full-board race game with hits, bar re-entry, doubles, and bearing off. Every turn is a mix of pacing, timing, and managing vulnerable blots.

Rules & Tips

Quick rules for jumping in without a tutorial.

  1. Roll two dice and use both values each turn whenever legal moves exist.
  2. A lone checker can be hit and sent to the bar, and it must re-enter before anything else moves.
  3. Once all of your checkers reach home, bear them off until all fifteen are gone.

Backgammon

Roll, race, hit, and bear off before the other side escapes the board.

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